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dnd:worlds:munera:campaigns:two:session_summaries

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dnd:worlds:munera:campaigns:two:session_summaries [2023/12/07 22:30] joshdnd:worlds:munera:campaigns:two:session_summaries [2024/01/19 01:25] (current) josh
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 While working on the forks, Alhund noticed a strange rumble that would follow shortly after each hammer strike. Anticipating a large creature of some kind, the party searched for another shelter to relocate to away from the refugees where they would resume the crafting and face whatever was coming. While working on the forks, Alhund noticed a strange rumble that would follow shortly after each hammer strike. Anticipating a large creature of some kind, the party searched for another shelter to relocate to away from the refugees where they would resume the crafting and face whatever was coming.
  
-==== Sessions 93: Alrion - No Return pt 4 ====+==== Sessions 94: Alrion - No Return pt 4 ====
  
 After relocating away from the refugees, the Po'Bandies continued forging the tuning forks and prepared for the arrival of that earth shaking creature. After relocating away from the refugees, the Po'Bandies continued forging the tuning forks and prepared for the arrival of that earth shaking creature.
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 After completing them, the party shifted planes to the celestial plane, where they encountered a celestial that seems unhappy about the demonic "scent" that the party has brought with it. After failing to plane shift back to the material plane to Jacamo's home planet, the party must decide it's next steps. After completing them, the party shifted planes to the celestial plane, where they encountered a celestial that seems unhappy about the demonic "scent" that the party has brought with it. After failing to plane shift back to the material plane to Jacamo's home planet, the party must decide it's next steps.
 +
 +==== Sessions 95: Clestia - The old man ====
 +
 +After being confronted by a celestial being, the Po'Bandies first tried convincing it that their demonic equipment was ok because it was trophies, evidence of killing demons, etc. The celestial was unphased by this reasoning and seemed to be spiraling into it's righteous anger at the profane nature of what the party had brought to celestial lands. 
 +
 +Alhund eventually chose to confront it, invoking divine magic and implying the creature was forgoing a duty to their gods by denying the party at least a parley. After a tense moment, it relented and agreed to bring the party to a waiting god.
 +
 +The party flew on the backs of Pegasi until they were at the edge of a dome where an avatar of Bahamut awaited them. The party was told this divine wall was a manifestation of the covenant and would block passage back to Munera. Bahamut asked the party if they would rather be allowed through, opening a way home, or instead receive a boon and return to Alrion.
 +
 +The Po'Bandies will be retuning to Alrion.
 +
 +==== Sessions 96: Alrion- Beginning The Hunt ====
 +
 +With their new found boon, the Po'Bandies returned to Alrion. After scouting the small farming outpost, the party decided to make their way to Brundic. After catching the trail of someone that had scouted the outpost, the Po'Bandies followed them atop a crumbling aquaduct stretching over a dark forest.
 +
 +==== Sessions 97: Alrion- Brundic ====
 +
 +After killing the oozes that had hidden on the aqueduct, the Po'Bandies caught up to the two Guild members. After scaring them into compliance, the party interrogated the two and learned about The Guild, Brundic, and how things work there. After smoothing things over, the groups travelled together back to Brundic, where they eventually made it into the upper city after a cautious dash along the aquaduct over the lower city.
dnd/worlds/munera/campaigns/two/session_summaries.1701988257.txt.gz · Last modified: 2023/12/07 22:30 by josh

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